adrenochrome.org

Development log

What changed, when it changed, and why. Every release that touches the game is written up here.

The cold sample vault of an abandoned facility, shelves of numbered card sleeves behind a heavy door.

· 3 min read

What is being built next

Chapter Two, daily challenges, leaderboards and cooperative sessions, in that order

An honest list of what is designed, what is written, what is built, and what is not started. No dates, because dates given now would be invented.

A rack of eight small monochrome CRT security monitors in a dark room, one of them showing static.

· 6 min read

How the surveillance footage was made

Stepped frames, a real timecode, and why 1986 CCTV genuinely did move like that

Four clips assembled from monochrome camera plates, held for the exact times each clip description gives, under scanlines, grain, dropouts and a timecode that runs whether or not there is a picture.

An open-reel tape machine on a workbench with tape laid across a splicing block, a waveform on a monitor behind it.

· 7 min read

How the audio logs were made

Synthesised voices, generated room noise, and one tape chain over the top

Six recordings, each built from its own published transcript so the audio can never drift from the text. Here is the whole pipeline, including the parts that failed.

A low concrete research building at night behind a chain-link fence, rain falling through a security light, one window lit on the ground floor.

· 4 min read

The Prologue and Chapter One are playable

Ten rooms, twelve evidence files, seven puzzles and three endings, in the browser, free

The first release of ADRENOCHROME: The Halcyon Protocol covers the Prologue and the whole of Chapter One. Here is exactly what is in it and what is not.