Key art for Chapter One: The Nightwatch Ledger

Chapter 1 · playable now

Chapter One: The Nightwatch Ledger

What happened in the Halcyon Ward on 12 November 1986

Ten rooms, twelve evidence files, four surveillance recordings and one night shift that three separate documents describe three different ways. Somewhere between the security office and the ward is the version that is true.

The rooms

Where the night takes place. What is in each of them is for you to find.

  1. Reception and Records Ground floor · Records
  2. Medical Corridor B Ground floor · Corridor B
  3. Security Office Ground floor · Security
  4. Observation Room Three Ground floor · Observation 3
  5. Staff Locker Room Ground floor · Staff
  6. Communications Closet Ground floor · Comms
  7. Cold Sample Vault Ground floor · Cold store B
  8. Director Vance's Office First floor · Directorate
  9. Sub-level Stairwell Stairwell · Sub-level access
  10. The Halcyon Ward Sub-level · Ward

Achievements in this chapter

Hidden ones show a teaser until you earn them. None of them require a purchase.

  • Common

    Signed In

    Complete the prologue and enter the building.

    10 pts

  • Uncommon

    The Nightwatch Ledger

    Complete Chapter One by any route.

    40 pts

  • Uncommon

    Every Door

    Visit all ten rooms of Chapter One.

    25 pts

  • Rare

    Complete Record

    Recover all twenty-two pieces of Chapter One evidence.

    50 pts

  • Rare

    Red String

    Make every correct connection on the evidence board.

    45 pts

  • Uncommon

    Mechanically Minded

    Solve all seven Chapter One puzzles.

    40 pts

  • Rare

    Unassisted

    Solve all seven Chapter One puzzles without taking a single hint.

    60 pts

  • Rare

    Before the Shift Ends

    Complete Chapter One in under forty-five minutes of play time.

    50 pts

  • Uncommon

    On the Record

    Listen to or read all six Chapter One recordings.

    30 pts

  • Uncommon

    Picture Only

    Review all four surveillance clips.

    25 pts

  • Uncommon

    Filed

    One of the three ways this night can end.

    35 pts

  • Uncommon

    Played Once

    One of the three ways this night can end.

    35 pts

  • Rare

    The Fourteenth Hour

    One of the three ways this night can end.

    45 pts

  • Legendary

    All Three Nights

    Reach all three Chapter One outcomes across separate runs.

    80 pts

  • Rare

    The Engineer Who Does Not Exist

    Somebody in this building is missing from every list, including the ones nobody would think to check.

    40 pts

  • Rare

    Count Again

    Something in this building does not add up, and it is not a metaphor.

    35 pts

  • Rare

    Extension 114

    There is a number you should not be able to reach.

    45 pts

  • Uncommon

    Code 9

    The symbol chart has one entry nobody wanted to write.

    30 pts

  • Rare

    Thorough

    Examine every hotspot in Chapter One.

    55 pts

  • Uncommon

    Read, Not Heard

    Complete Chapter One using only written transcripts, with audio muted throughout.

    30 pts

ADRENOCHROME is a work of fiction. The Halcyon Research Complex, the Halcyon Protocol, Vessel Integrated Systems, every character, document, recording, chemical and event in this game are invented for entertainment. Nothing here describes real people, real organisations, or real events.